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    <title>InfoQ - Development - Presentations</title>
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      <title>Presentation: From VR to Flat Screens: Bridging the Input and Immersion Gap</title>
      <link>https://www.infoq.com/presentations/game-vr-flat-screens/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=Development-presentations</link>
      <description>&lt;img src="https://res.infoq.com/presentations/game-vr-flat-screens/en/mediumimage/medium-1775637585504.jpg"/&gt;&lt;p&gt;Dany Lepage discusses the architectural journey of porting a hit VR title to seven non-VR platforms. He explains how his team solved the challenges of cross-progression, diverse input paradigms, and maintaining release velocity across Steam, iOS, and PlayStation. Beyond the tech, he shares candid lessons on the "product fit" gap when translating immersive social presence to 2D screens.&lt;/p&gt; &lt;i&gt;By Dany Lepage&lt;/i&gt;</description>
      <category>Game Development</category>
      <category>QCon San Francisco 2025</category>
      <category>Cross Platform</category>
      <category>Platform Engineering</category>
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      <category>Development</category>
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      <pubDate>Thu, 16 Apr 2026 14:10:00 GMT</pubDate>
      <guid>https://www.infoq.com/presentations/game-vr-flat-screens/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=Development-presentations</guid>
      <dc:creator>Dany Lepage</dc:creator>
      <dc:date>2026-04-16T14:10:00Z</dc:date>
      <dc:identifier>/presentations/game-vr-flat-screens/en</dc:identifier>
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      <title>Presentation: Latency: the Race to Zero...Are We There Yet?</title>
      <link>https://www.infoq.com/presentations/latency-techniques/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=Development-presentations</link>
      <description>&lt;img src="https://res.infoq.com/presentations/latency-techniques/en/mediumimage/amir-langer-medium-1774444318217.jpg"/&gt;&lt;p&gt;Amir Langer discusses the evolution of latency reduction, from the Pony Express to modern hardware. He explains how separation of concerns - decoupling business logic from I/O - and tools like Aeron and the Disruptor achieve single-digit microsecond speeds. He shares insights into replicated state machines, consensus protocols like Raft, and the future of low-latency sequencer architectures.&lt;/p&gt; &lt;i&gt;By Amir Langer&lt;/i&gt;</description>
      <category>QCon London 2025</category>
      <category>Low Latency</category>
      <category>Distributed Systems</category>
      <category>Transcripts</category>
      <category>Development</category>
      <category>Architecture &amp; Design</category>
      <category>presentation</category>
      <pubDate>Fri, 10 Apr 2026 14:28:00 GMT</pubDate>
      <guid>https://www.infoq.com/presentations/latency-techniques/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=Development-presentations</guid>
      <dc:creator>Amir Langer</dc:creator>
      <dc:date>2026-04-10T14:28:00Z</dc:date>
      <dc:identifier>/presentations/latency-techniques/en</dc:identifier>
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      <title>Presentation: When Every Bit Counts: How Valkey Rebuilt Its Hashtable for Modern Hardware</title>
      <link>https://www.infoq.com/presentations/hashtable-modern-hardware/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=Development-presentations</link>
      <description>&lt;img src="https://res.infoq.com/presentations/hashtable-modern-hardware/en/mediumimage/Madelyn-Olson-medium-1775046180324.jpeg"/&gt;&lt;p&gt;Madelyn Olson discusses the evolution of Valkey's data structures, moving away from "textbook" pointer-chasing HashMaps to more cache-aware designs. She explains the implementation of "Swedish" tables to maximize memory density. She shares insights on systems intuition, memory prefetching, and the rigorous testing needed for mission-critical caches.&lt;/p&gt; &lt;i&gt;By Madelyn Olson&lt;/i&gt;</description>
      <category>QCon San Francisco 2025</category>
      <category>Hardware</category>
      <category>Case Study</category>
      <category>Transcripts</category>
      <category>AI, ML &amp; Data Engineering</category>
      <category>Development</category>
      <category>presentation</category>
      <pubDate>Tue, 07 Apr 2026 13:40:00 GMT</pubDate>
      <guid>https://www.infoq.com/presentations/hashtable-modern-hardware/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=Development-presentations</guid>
      <dc:creator>Madelyn Olson</dc:creator>
      <dc:date>2026-04-07T13:40:00Z</dc:date>
      <dc:identifier>/presentations/hashtable-modern-hardware/en</dc:identifier>
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