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      <title>Presentation: A Solopreneur's Journey: from Engineer to Puzzle Master and Storyteller</title>
      <link>https://www.infoq.com/presentations/solopreneur-journey/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=Game+Development</link>
      <description>&lt;img src="https://res.infoq.com/presentations/solopreneur-journey/en/mediumimage/joe-cassavaugh-medium-1788338336405.jpg"/&gt;&lt;p&gt;Joe Cassavaugh shares his journey from software engineer to successful solopreneur with a $2M+ indie franchise. He explains how he scaled production to 10 games in 5 years, adopted Unity to boost velocity 4-6x, optimized content pipelines, and leveraged refactoring patterns. He discusses key trade-offs between corporate engineering and solopreneurship for senior devs and leaders.&lt;/p&gt; &lt;i&gt;By Joe Cassavaugh&lt;/i&gt;</description>
      <category>Best Practices</category>
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      <category>Game Development</category>
      <category>QCon San Francisco 2025</category>
      <category>Development</category>
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      <pubDate>Tue, 08 Sep 2026 09:10:00 GMT</pubDate>
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      <dc:creator>Joe Cassavaugh</dc:creator>
      <dc:date>2026-09-08T09:10:00Z</dc:date>
      <dc:identifier>/presentations/solopreneur-journey/en</dc:identifier>
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