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      <title>The Future is Knowable before it Happens: an Impossible Thing for Developers</title>
      <link>https://www.infoq.com/news/2022/07/future-knowable/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=Planning-news</link>
      <description>&lt;img src="https://www.infoq.com/styles/static/images/logo/logo_bigger.jpg"/&gt;&lt;p&gt;In software development there are always things that we don’t know. We can take time to explore knowable unknowns, to learn them and get up to speed with them. To deal with unknowable unknowns, a solution is to be more experimental and hypothesis-driven in our development. Kevlin Henney gave a keynote about Six Impossible Things at QCon London 2022 and at QCon Plus May 10-20, 2022.&lt;/p&gt; &lt;i&gt;By Ben Linders&lt;/i&gt;</description>
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      <category>QCon London 2022</category>
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      <pubDate>Thu, 21 Jul 2022 05:11:00 GMT</pubDate>
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      <dc:creator>Ben Linders</dc:creator>
      <dc:date>2022-07-21T05:11:00Z</dc:date>
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