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      <title>Designing Memory for AI Agents: inside Linkedin’s Cognitive Memory Agent</title>
      <link>https://www.infoq.com/news/2026/04/linkedin-cognitive-memory-agent/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=Platform+Engineering</link>
      <description>&lt;img src="https://res.infoq.com/news/2026/04/linkedin-cognitive-memory-agent/en/headerimage/memorylayer-1776233312896.jpeg"/&gt;&lt;p&gt;LinkedIn introduces Cognitive Memory Agent (CMA),  generative AI infrastructure layer enabling stateful, context-aware systems. It provides persistent memory across episodic, semantic, and procedural layers, supporting multi-agent coordination, retrieval, and lifecycle management. CMA addresses LLM statelessness and enables production-grade personalization and long-term context in AI applications.&lt;/p&gt; &lt;i&gt;By Leela Kumili&lt;/i&gt;</description>
      <category>Context-Augmented Generation</category>
      <category>Agents</category>
      <category>Memory</category>
      <category>Evolutionary Architecture</category>
      <category>AI Architecture</category>
      <category>Platform Engineering</category>
      <category>Distributed Systems</category>
      <category>Large language models</category>
      <category>AI Development</category>
      <category>Retrieval-Augmented Generation</category>
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      <category>Architecture &amp; Design</category>
      <category>AI, ML &amp; Data Engineering</category>
      <category>news</category>
      <pubDate>Mon, 20 Apr 2026 14:59:00 GMT</pubDate>
      <guid>https://www.infoq.com/news/2026/04/linkedin-cognitive-memory-agent/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=Platform+Engineering</guid>
      <dc:creator>Leela Kumili</dc:creator>
      <dc:date>2026-04-20T14:59:00Z</dc:date>
      <dc:identifier>/news/2026/04/linkedin-cognitive-memory-agent/en</dc:identifier>
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    <item>
      <title>Presentation: From VR to Flat Screens: Bridging the Input and Immersion Gap</title>
      <link>https://www.infoq.com/presentations/game-vr-flat-screens/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=Platform+Engineering</link>
      <description>&lt;img src="https://res.infoq.com/presentations/game-vr-flat-screens/en/mediumimage/medium-1775637585504.jpg"/&gt;&lt;p&gt;Dany Lepage discusses the architectural journey of porting a hit VR title to seven non-VR platforms. He explains how his team solved the challenges of cross-progression, diverse input paradigms, and maintaining release velocity across Steam, iOS, and PlayStation. Beyond the tech, he shares candid lessons on the "product fit" gap when translating immersive social presence to 2D screens.&lt;/p&gt; &lt;i&gt;By Dany Lepage&lt;/i&gt;</description>
      <category>Platform Engineering</category>
      <category>Game Development</category>
      <category>Transcripts</category>
      <category>Cross Platform</category>
      <category>QCon San Francisco 2025</category>
      <category>Development</category>
      <category>presentation</category>
      <pubDate>Thu, 16 Apr 2026 14:10:00 GMT</pubDate>
      <guid>https://www.infoq.com/presentations/game-vr-flat-screens/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=Platform+Engineering</guid>
      <dc:creator>Dany Lepage</dc:creator>
      <dc:date>2026-04-16T14:10:00Z</dc:date>
      <dc:identifier>/presentations/game-vr-flat-screens/en</dc:identifier>
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    <item>
      <title>Platform as a Product: Delivering Value While Balancing Competing Priorities</title>
      <link>https://www.infoq.com/news/2026/04/platform-product-deliver-value/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=Platform+Engineering</link>
      <description>&lt;img src="https://res.infoq.com/news/2026/04/platform-product-deliver-value/en/headerimage/platform-product-deliver-value-header-1775738211226.jpg"/&gt;&lt;p&gt;Software platforms must be treated as products. Success requires balancing engineering, design, usability, security, and value for internal customers and the organisation, Abby Bangser mentioned in her talk Platform as a Product. A product mindset, clear ownership, and continuous investment prevent bottlenecks, platform decay, and wasted effort, enabling scalable, sustainable value over time.&lt;/p&gt; &lt;i&gt;By Ben Linders&lt;/i&gt;</description>
      <category>Usability</category>
      <category>GOTO Conference</category>
      <category>Software Development</category>
      <category>Platform Engineering</category>
      <category>Security</category>
      <category>Platforms</category>
      <category>Technical Debt</category>
      <category>Business Value</category>
      <category>Developer Experience</category>
      <category>Culture &amp; Methods</category>
      <category>news</category>
      <pubDate>Thu, 16 Apr 2026 11:52:00 GMT</pubDate>
      <guid>https://www.infoq.com/news/2026/04/platform-product-deliver-value/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=Platform+Engineering</guid>
      <dc:creator>Ben Linders</dc:creator>
      <dc:date>2026-04-16T11:52:00Z</dc:date>
      <dc:identifier>/news/2026/04/platform-product-deliver-value/en</dc:identifier>
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    <item>
      <title>Presentation: Platform Engineering: Lessons from the Rise and Fall of eBay Velocity</title>
      <link>https://www.infoq.com/presentations/platform-engineering-lessons/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=Platform+Engineering</link>
      <description>&lt;img src="https://res.infoq.com/presentations/platform-engineering-lessons/en/mediumimage/randy-shoup-medium-1775637120944.jpg"/&gt;&lt;p&gt;Randy Shoup discusses the "Velocity Initiative," a transformation that doubled engineering productivity and modernized eBay’s DORA metrics. He shares the technical playbook used to scale 4,500 services while explaining why even elite engineering execution can’t save a company hampered by waterfall planning, risk aversion, and a "pathological" culture of fear.&lt;/p&gt; &lt;i&gt;By Randy Shoup&lt;/i&gt;</description>
      <category>Best Practices</category>
      <category>Platform Engineering</category>
      <category>Transcripts</category>
      <category>Case Study</category>
      <category>QCon San Francisco 2025</category>
      <category>Architecture &amp; Design</category>
      <category>presentation</category>
      <pubDate>Tue, 14 Apr 2026 11:17:00 GMT</pubDate>
      <guid>https://www.infoq.com/presentations/platform-engineering-lessons/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=Platform+Engineering</guid>
      <dc:creator>Randy Shoup</dc:creator>
      <dc:date>2026-04-14T11:17:00Z</dc:date>
      <dc:identifier>/presentations/platform-engineering-lessons/en</dc:identifier>
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