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      <title>Article: Colliding Communities, Cloud Native, and Telecommunications Standards</title>
      <link>https://www.infoq.com/articles/cloud-native-telecom-standards/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=W3C-articles</link>
      <description>&lt;img src="https://res.infoq.com/articles/cloud-native-telecom-standards/en/headerimage/generatedHeaderImage-1670275668650.jpg"/&gt;&lt;p&gt;What happens when an ecosystem driven from the bottom up collides with a community characterized by top-down development? The 5g broadband cellular network standard by the 3rd Generation Partnership Project (3GPP), the Network Function Virtualization (NFV) standard by the European Telecommunications Standards Institute (ETSI), and the Service Function Chain RFC (request for comments) are examples.&lt;/p&gt; &lt;i&gt;By W. Watson&lt;/i&gt;</description>
      <category>TCP</category>
      <category>HTTP</category>
      <category>Standardization</category>
      <category>Cloud Native Computing Foundation</category>
      <category>Protocol</category>
      <category>IETF</category>
      <category>Cloud</category>
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      <category>article</category>
      <pubDate>Wed, 07 Dec 2022 09:00:00 GMT</pubDate>
      <guid>https://www.infoq.com/articles/cloud-native-telecom-standards/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=W3C-articles</guid>
      <dc:creator>W. Watson</dc:creator>
      <dc:date>2022-12-07T09:00:00Z</dc:date>
      <dc:identifier>/articles/cloud-native-telecom-standards/en</dc:identifier>
    </item>
    <item>
      <title>Article: Using Serverless WebSockets to Enable Real-Time Messaging</title>
      <link>https://www.infoq.com/articles/serverless-websockets-realtime-messaging/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=W3C-articles</link>
      <description>&lt;img src="https://res.infoq.com/articles/serverless-websockets-realtime-messaging/en/headerimage/generatedHeaderImage-1669751746008.jpg"/&gt;&lt;p&gt;This article reviews some of the most common live-user experiences with examples, discusses event-driven architectures to support real-time updates, and introduces common technology choices.&lt;/p&gt; &lt;i&gt;By Matthew O’Riordan&lt;/i&gt;</description>
      <category>MQTT</category>
      <category>TCP</category>
      <category>HTTP</category>
      <category>WebSocket</category>
      <category>Messaging</category>
      <category>AWS</category>
      <category>Cloud</category>
      <category>Serverless</category>
      <category>DevOps</category>
      <category>Development</category>
      <category>Architecture &amp; Design</category>
      <category>article</category>
      <pubDate>Thu, 01 Dec 2022 09:00:00 GMT</pubDate>
      <guid>https://www.infoq.com/articles/serverless-websockets-realtime-messaging/?utm_campaign=infoq_content&amp;utm_source=infoq&amp;utm_medium=feed&amp;utm_term=W3C-articles</guid>
      <dc:creator>Matthew O’Riordan</dc:creator>
      <dc:date>2022-12-01T09:00:00Z</dc:date>
      <dc:identifier>/articles/serverless-websockets-realtime-messaging/en</dc:identifier>
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